A kind, calm rescue adventure about reuniting scattered baby animals with their parents after a strange sky-storm shook the world. Restore one place at a time, then carry that warmth into the next biome.
Park only. Five park areas. Three rescue levels per area. One parent quest per area. One biome mythic capstone. The other five biomes stay greyed out while the Park is built properly first.
Restore the Earth one biome at a time. Finished biomes remain visitable later as warm memory spaces where families stay together.
The Park teaches the movement language of the game: run, jump, duck, read the environment, and bring scattered babies back to safety one family at a time.